Tuesday, 17 September 2019

Behind The PlayStation 4 Pro By Oliver Staley

   

                  PlayStation 4 Pro Specs


     The upgraded 'PS4 Pro' (originally code named Neo)  product code CUH-7000 uses a more powerful APU initially built with a 16nm FinFET process from TSMC. While the number of logical processor cores  (8) remained the same, clock speed was increased from 1.6 GHz to 2.13 GHz (33.1% improvement in CPU core clockrate), but with the underlying architecture unchanged. The number of graphics compute units on the APU was doubled to 36 Graphics core next (GCN) compute units (from 18), with a clock speed increase to 911 MHz(from 800 MHz), resulting in a theoretical single precision floating point performance metric of 4.19 Teraflops compared to the original PS4 CPU, this is a 2.27X increase in single precision FLOPS. Improvements in GPU 16 bit variable float calculations derived from the newer AMD Vega architecture result in the PS4 Pro having a theoretical half precision floating point performance of 8.39 TeraFLOPS. Overall unified system memory architecture has been improved, with the addition of another 1GB segment of DDR3 DRAM. The PS4 Pro is able to use this increase in memory to swap out non-gaming applications that run in the background, like Netflix and Spotify. As a side benefit to this, an additional 512MB of GDDR5 is available for developers to use for games adding up to 5.5GB, as apposed to the 5GB available on base PS4 hardware. GDDR5 memory speed was increased from 5.5Gbit/s (or 4x1.375 GHz) to 6.8Gbit/s (or 4x1.7 GHz) increasing total memory bandwidth to 217.6GB/s which correlates to a 23.8% improvement.

Resident Evil 2 Remake PS4 Pro Review By Oliver Staley



Resident Evil 2 Remake


    I remember playing the excellent Resident Evil 2 way back when I had a PS One and it was crazy in those days after the first game set in the infamous mansion where would Capcom take the series next they took it straight to the streets and police department of Raccoon City the game was focused round the police department as should I say the key location like the mansion in the first game, where you'd be fighting off zombie police officers and working out puzzles Ala Resident Evil items needing to be placed in certain objects which unlocks another item of use. So how dose the remake feel authentic or is it a remolding that completely takes you away from the feel of the original. Well I say the locations, puzzles enemies haven't changed and I glad to say it's a welcoming return to all things Resident Evil 2 the game was produced with the RE Engine and the graphics have a very Resi 7 feel to it, the game plays like a dream with Leon S Kennedy been a joy to play and the graphics are some of the best graphics out there check out the zombie models you can shot different limbs and shoot actual body parts clean of them. The police station is a marvel to look at with traces of what was once a museum so there's the inclusion of key areas like the art room and library and statues. The action is great with having to find ammo and using it wisely at some point you be able to get access to a shot gun which makes blowing the anatomy off zombies even more satisfying the puzzles are very traditional like the first game where one of your first objectives is to find three medallions to unlock the a underground area this game feels just right in the Resi universe the fresh feel it had when 1,2 & 3 retained the original feel before the Capcom started experimenting with different angles in the series like 4 becoming over the shoulder and more action focused, Resident Evil 2 Remake is the perfect revamp of one of the greatest games from the PlayStation era, brilliant graphics great atmosphere and brilliant traditional puzzles to keep the Resi faith brilliant game great amount of action creepy police station and later you'll discover a hidden underground are which holds more secrets behind the T-Virus, if it's been years since playing Resident Evil 2 make this a come back to marvel at, you love coming back to Raccoon City.

Review By Oliver Staley

9 (Excellent)


Saturday, 6 July 2019

The Legend Of Zelda Breath Of The Wild Nintendo Switch Review By Oliver Staley


                The Legend Of Zelda Breath Of The Wild

    With every open world game you'd be mistaken for thinking that it'll hold myriads of quests and things to do not necessary in Breath Of The Wild okay it holds its own missions but it's pretty straight to the point of asking you to defeat the four divine beasts and then defeat calamity Gannon most open world games like Skyrim have a big list of quests and then a finale fight, but if your looking to make the most of your adventure you got to find npcs who open up a quest I started BOTW and soon got given the job of defeating the four divine beasts and nothing else after I've done that I'll have to fight calamity Gannon where's all the other in between stuff to do ? I've been told that BOTW does have many things to do other than the main quests but as I found by chance meeting with the odd npc you get other things to do, looking at the game optimistically I suppose the four divine beats you have to take control of are a bit like the other Zelda games dungeons just they feel a bit strange in comparison to say OOT they have a means of starting terminals scattered around there insides and there's a lot working out how to manipulate the divine beast to get access to these terminals. The land of Hyrule is vast and dense for people who like to explore and discover new sights and unique locations there's some of that too for you to do. Enemies are lurking around every corner so getting weapons is a must to be able to survive the wilds of Hyrule. Zelda BOTW is a highly enjoyable game and the land is beautiful and packed with sights and secrets like. There's shrines scattered all over Hyrule once inside your given a trail of some sort and if you pass your given a spirit orb collect four of these and you can exchange them for a extra hart of more stamina. You enjoy the opening of BOTW and going of exploring and meeting people and with it there's things to collect for npcs and other stuff to achieve. Don't be fooled by the main story line asking for you to defeat calamity Gannon and finishing the game they be other quests you'll come across the more you adventure out across the land, a highly enjoyable class a game from the great Nintendo and a game you'll come back to do other things the offers it might feel like what should I do other defeat the four divine beasts but like my friend said BOTW is so much more than that.

Review By Oliver Staley

9 (Brilliant)


Friday, 10 May 2019

PlayStation 5 Specs By Oliver Staley


                    PlayStation 5 Specs

   Here are the latest specs for PlayStation 5,
 PS5 will support up to 8k Resolutions The system will include an SSD that will drastically reduce load times Ray Tracing (a powerful graphics technique) is supported by PS5. The system uses a variation of AMD's third generation Ryzen with eight cores of the new 7mm Zen 2 micro architecture GPU is a variation of the Radeon Navi family. The system provides 3D audio without any additional hardware. Backwards compatibility with PS4 titles and PSVR is confirmed.
    CPU: 8 core/16 threds at 3.2 Ghz with Zen2 architecture
GPU:Navi-based with AMD next-gen features at 12.6 to 14.2 teraflops
Memory 24GB GDDR6 at 880GB/S and 4 GB DDR4 for the operating System
2 TB SSD
Specs given by Mark Cerny.

Written By Oliver Staley